PlayStation informs Santana, keeps him Young at heart
Over the past few years, video games have become more and more advanced, and the technology has included attaching dozens of electrodes to actual athletes in an attempt to better simulate their real movements. I've suspected for a long time that it would make sense to use these games as a learning and teaching tool for athletes.
So I was pleasantly surprised to find out that Johan Santana, he of the 2004 AL Cy Young Award and a ridiculously dominant recent record for the Minnesota Twins, prepares for opponents by locking himself in a room and playing PlayStation.
As reported in the recent issue of Sports Illustrated:
"Either the night before or on the morning of the game, he'll check out the lineup of the team he's facing, take in how the hitters have done against him. Then, alone on his bed, he'll pick up his PlayStation Portable, plug in the team he'll soon be pitching against for real, and go to work. ...
"'Believe it or not, sometimes I see things in video games that will come true,' Santana says. 'Particularly in the last year. They're coming up with some good games, so realistic -- the stats are so accurate, and you can go from there. I'm sure a lot of players will agree with what I'm saying. Because it gives you ideas. I see the scouting reports, though I don't go by that, and in these video games you can see what the hitters have, how to approach them. It's pretty cool.'"
OK, so not everyone can just play PlayStation and then win 17 straight major league starts. Santana has the physical tools needed to get the job done.
But what if we're not talking about baseball? What if it's simply about being a better informed society that could achieve even greater feats than becoming the first person from a remote part of Venezuela to win the Cy Young Award.
Swap Santana's physical gifts with information, and when tools like PSP and other technology are utilized to tell stories better, perhaps more and more people can stop acting like life (or oppressive governments, or troubling trends that are hard to envision) is throwing them a curve.